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Under the Hood of the 2D Platformer

45 minute beginner seminar

Description/Proposal

Have you ever wondered how side-scrolling platformer games like Super Mario Bros or Mega Man are built? In this talk, we'll explore the algorithms under the hood.

We'll explore application architecture and algorithms such as gravity, inertia, collision detection, animation, managing input, and more. Attendees are guaranteed to have their minds blown and to leave motivated.

This isn't targeted towards a specific language or toolset. No prior knowledge is required.